I am Amyun Ghimire
Implemented real-time gesture controls (fist to flap, palm to dive) using a webcam with OpenCV and MediaPipe. Re-created the game's core logic, dynamic obstacles, and scoring system from scratch in Pygame.
Integrated the Pymunk physics engine to simulate realistic projectile motion, gravity, and material-based destruction. Developed an AI level generator with the OpenAI/Gemini API to dynamically create unique, difficulty-rated game stages.
Built responsive frontend components from high-fidelity wireframes using HTML, CSS, and JavaScript for an educational SaaS platform. Led user research with 200+ stakeholders at Harvard and Duke, translating feedback into product features, and maintained a Design System that reduced developer hand-off time by ~25%.
Built a distributed financial ledger with a Redis idempotency filter to guarantee exactly-once transaction processing. Used Apache Kafka for background task processing to minimize API latency, and deployed the full system with Docker Compose — stress tested under high-traffic simulations to verify reliability and data integrity.
Built and deployed fitness membership platform with React (Vite) + Tailwind and Spring Boot/MySQL with JWT authentication. Shipped features including profile editing, program/challenge enrollment, and QR-code attendance with persistent records. Hardened and delivered rate-limited APIs, Swagger/OpenAPI documentation, and deployments on Vercel and Railway.
Instructed and mentored over 150 students in A Level subjects, including Computer Science (Python, algorithms, data structures), Mathematics, and Physics. Designed and delivered tailored curriculum aligned to CAIE standards, leading lessons on imperative and object-oriented programming to build strong foundations. Achieved high student success by simplifying complex topics and fostering an engaging, hands-on learning environment.
Translated high-fidelity wireframes into responsive frontend components using HTML, CSS, and JavaScript for an educational SaaS platform, bridging the gap between design and engineering. Led requirement engineering by conducting user research with 200+ stakeholders at Harvard and Duke, turning feedback into concrete product features. Built and maintained a centralized Design System that kept UI consistent across web modules and reduced developer hand-off time by roughly 25%, while optimizing media delivery through the platform's CMS.
Conduct workshops on Git, React, and system design fundamentals, engaging around 50 students on campus and increasing club participation by 40%. Host weekly peer-learning sessions, helping over 20 members build foundational software projects in Python and web development.
Grade homework and programming projects for Introductory Computer Science and Calculus I courses, ensuring academic integrity and providing constructive feedback. Provide academic support to students during office hours, reinforcing core concepts in programming and mathematics.
Let's connect and build something amazing together!